Category Archives: Comics

News and information related to comic books, graphic novels, and other sequential art.

Comic Review: “Dragon Age: The Silent Grove” #1

 

Dark Horse Comics brings you another issue one comic with Dragon Age: The Silent Grove; one of several 99 cent digital comic book issues available through digital.darkhorse.com, or through the Dark Horse app available on Android (beta) and iOS. This new series will be bi-weekly, alternating alongside the new Prototype digital series going for the same price.  Like the Prototype digital comic series, Dragon Age also has its lead writer working on the story in David Gaider, who also wrote the novels based in the same universe titled The Stolen Throne, The Calling, and Asunder.

Unlike the Prototype 2 comic series, the place in the Dragon Age series’ storyline in which this comic takes place isn’t as concrete. There is, however, a brief prologue citing a few previous events such as a civil war and battles against the darkspawn, but that’s as far as it goes.  The comic does is introduce you to the protagonist, King Alistair Theirin, and his two wise cracking companions, Isabella the thieving pirate and Varric, the dwarven spymaster.

As the story progresses, you’re given bits and pieces of each of the three characters’ strengths and weaknesses as you find out where they are, where they’re going, why they’re with one another, and what the good king is looking for. There’s quite a bit of interaction between the three characters, and that’s where their personalities shine through. While the characters move from location to location and interact with one another, you also get a feel for the world around them and the dangers they face, too.

This, so far is the difference between Dragon Age and its sister comic, Prototype 2. While Prototype 2 narrates everything from the beginning, telling the reader outright of the events of the game to where the comic starts, Dragon Age shows you. Even though neither comic spoils much of anything from the games previous to their stories (just in case you feel the need to go play them after reading the comics), Dragon Age’s approach gives you a different way to enjoy the story, even though both are established in a way not having prior knowledge of the material doesn’t hurt the experience.

The artwork greatly helps enhance the experience. Chad Hardin’s attention to detail on everything from armor and jewelry to hair stubble and rock textures fit well into the medieval feel Dragon Age is known for. The choice to use solid pencil work instead of inking was a good choice to make, giving it a more rustic look. That’s not to say Hardin should be given full credit for the great artwork Dragon Age has. Michael Atiyeh’s coloring skills, with mood setting contrast and great color control really bring the pages together. It’s somewhat painterly, but it’s not quite since the line art is still prominent, which isn’t a far cry from the cover art created by Anthony Palumbo. The cover serves its purpose. It’s pretty and shares everything good the art on the inside of the comic is; just more painterly.

So far, there is a lot of content based in the world of Dragon Age; three novels, a web series, multiple online games, other digital comics, an anime cartoon and even a table-top role playing game. The universe is pretty big to say the least. The story has developed a huge fan base that David Gaider has successfully ported to multiple mediums, and it seems this comic is just as well done. If you’re a fan of his work or the game, it’s no question you should get a hold of this comic, and if you’re new to the series and into dark fantasy set in medieval times, then this is still worth the read. Dragon Age: Silent Grove #1 is available now in Dark Horse Comics’ online store.

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Comic Review: “Prototype 2 – The Anchor, Part 1”

Over the past few months, Dark Horse Comics has been on a roll with releasing quite a few new series and first issues. Keeping on with that is the digital mini-series, Prototype 2: The Anchor; one of several 6 issue, 12-page, 99 cent issues available through digital.darkhorse.com, or through the Dark Horse app available on Android (beta) and iOS. This is a part of a series acting as a bridge between the first Prototype game released in 2009 and its sequel set to be released some time in 2012. Comics based on video games like this aren’t all that new or innovative, much less often canon. However, unlike most others, Prototype 2’s writer, Dan Jolley, is the writer for the two video games this comic gets its material from.

The first game is set in New York City where a plague known as Blacklight is spreading through the Manhattan borough. Whoever comes in contact with this disease becomes infected and mutates into different kinds of ravenous monsters, attacking all that aren’t infected. Amongst the chaos is the protagonist of the game and of this comic, Alex Mercer; a man with no apparent past who, through his infection, becomes a powerful living weapon.

If you never played the game or never completed it but have a sparked interest from the premise, there isn’t anything to worry about. There isn’t any information you need from the game to follow what’s going on. This story picks up one year after the first game’s ending with Alex Mercer globetrotting and trail blazing to find a place where he’d realize his lost humanity. Through his trials and setbacks, Mercer seems to have become somewhat jaded but not quite cynical.  Despite his increasing hate for humanity as a whole and his increasing urge to detach himself from the rest of the world, he still carries on as a hero would during extreme circumstances.

This comic is straight to the point, cut and dry, and very easy to digest. Though it doesn’t go much into explanations into how Mercer’s powers work, they explain just what they need to when needed through text at times and through visuals at others.  Speaking of visuals, Paco Diaz does a pretty good job illustrating this story.  His art in this comic is clean, consistent between the relation of figures and space for the most part, and moderately dynamic when necessary. Diaz’s line art is complimented by Michael Atiyeh’s color job; exercising proper color control, which adds to the mood of each setting throughout the comic without being overbearing.

If you’re a fan of the franchise and intend to play the second game slated to come out later this year, then it’s worth a read. If you’re not a fan and have a dollar to spare, then it’s still worth a read. Sincerely, this comic isn’t mind blowing, but it is pretty good, and in a world where you’re going to spend four times as much for comics with roughly eight more pages of content, it’s a good deal. If you are interested, you can find Protype 2 #1: The Anchor, Part one in Dark Horse Comics’ digital comic site right now for your viewing pleasure.

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Comic Review- “Star Wars: Dawn of the Jedi: Force Storm”

Dark Horse Comics is releasing the prequel of all prequels within the Star Wars universe.  John Ostrander and Jan Duursema of Star Wars: Legacy fame return together again to tell the tale of  the Jedi’s beginnings.  In this origin story, we’re introduced to the ancient warrior monks known as the Je’Daii (go figure, huh?). We follow through their trials and sacrifices as they come to reach an understanding of a new mysterious energy. This strange force seemingly called upon them to gather on the planet Tython, in the center of the galaxy to learn how to harness its power as well as the balance between light and dark.

Or so you’re lead to believe when you read the teaser description on Dark Horse’s website. Roughly two thousand years of origin history (and potentially dozens of issues worth of story making material) are explained, in a nutshell, in about eleven pages. From there, the reader is introduced to a few characters, both hero and villain, residing in places familiar to Star Wars fans.

That’s a bit of a letdown. The first six of those eleven pages are dedicated just to the gathering of the very first Je’Daii, which consists more of visuals than reading. Then in another five pages, the reader is handed another two thousand years of civilization creating, heartache, war and loss with Je’Daii holding it all together while becoming more sophisticated in their use of the Force. You’re shown images of families, tyrants and others tied together by these fighting monks, but it’s just passed over as though, in the grand scheme of things, all that is irrelevant.

Maybe it is. Maybe it isn’t. It’s the first issue, so it’s difficult to gauge from this point. It’s not just a first issue, but it’s a first issue of an origin story that starts before a ton of other stories in just about every sort of media you can think of. Honestly, with all the bases they cover in just these twenty four pages, if I were to go more into detail, I’d be spoiling a lot for you.

The artwork for this series isn’t terrible, but it’s not likely to be a vocal selling point for this comic. Though it’s easy to follow the story, the page design here is uninspiring. At times, Jan Duursema makes attempts to create dynamic panels, but falls short half heartedly. This is most evident when presented with action sequences. There’s a scuffle at the end of the comic where, no matter how any times I look back to it, I can’t tell what’s going on. It really feels like the characters lost track of the floor and are just floating and flipping around, while trying to understand the concept of space they’re presented with.

The inking isn’t the best either. Dan Parsons’s ink work is used to create many a necessary texture with heavy lights and darks, but there isn’t much of anything as far as proper line weight to express stress, mood or lighting. That task was left upon the colorist, Wes Dzioba. Despite color seeming somewhat redundant with the heavy inking job done on most of these pages, it ties everything together, more so with the backgrounds. The figures, however, feel a bit bland. Still, the artwork isn’t bad. It’s just not award winning, but I should mention that the cover art by Gonzalo Flores is very attractive, as it should be. True, you shouldn’t judge a book by its cover, but this cover would spark the interest of just about any Star Wars fan to pick this book up.

If you are a Star Wars fan, you should definitely pick this one up. The potential is there for a good series. Star Wars: Dawn of the Jedi: Force Storm is currently available for pre-order on Dark Horse’s website or you could just wait until it hits the stands on February 15th.

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Conan meets Groo in new cross-over comic

What was rumored as an April Fools’ joke has turned into a full-blown miniseries sure to bring laughs and excitement. Dark Horse Comics is proud to announce Groo vs. Conan!

It had to happen: The most heroic warrior in history meets the stupidest, as Robert E. Howard’s immortal Conan the Barbarian crosses swords with Sergio Aragonés’s Groo the Wanderer in Groo vs. Conan #1!

This four-issue miniseries was concocted by the Eisner Award–winning team of Mark Evanier and Sergio Aragonés, aided by master illustrator Thomas Yeates and master colorist Tom Luth. Will Conan annihilate Groo? Will Groo turn out to be the man who can defeat Conan? We’ll see.

Check out the full-sized cover below! Groo vs. Conan is on sale April 18, 2012!

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Sneak peek at Dark Horse Comic’s “Conan The Barbarian” #1

Dark Horse Comics has sent us the first eight pages of their new “Conan The Barbarian” comic. Created by Brian Wood and Becky Cloonan, Dark Horse boasts that this comic is the perfect jumping-on point for new readers of one of the most-requested Conan stories of all time.

In this sweeping adaptation of Robert E. Howard’s fan-favorite “Queen of the Black Coast,” Conan turns his back on the civilized world and takes to the high seas alongside the pirate queen Bêlit, setting the stage for an epic of romance, terror, and swashbuckling. This is Conan as you’ve never seen him, with the combination of one of Robert E. Howard’s greatest tales and the most dynamic creative team in comics!

Check out the pages below!

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Comic Review- The Immortal: Demon in the Blood #1

“The Immortal: Demon in the Blood” is a new series by Dark Horse Comics based on the Japanese novel “Ura-Enma.” The story is set in the mid-1800’s in the last days of the Tokugawa Shogunate government and follows a disgraced Samurai, Amane Ichinose, who is mortally wounded by his own clan. Ichinose is saved by an old tattoo artist who uses his craft to imbue Ichinose with the spirit of a demon that makes him almost unkillable.

The first striking thing about the inaugural issue of “The Immortal: Demon in the Blood,” and also its greatest strength as a comic, is the construction of the images. While the artwork itself isn’t terribly unique, every panel’s contents are deliberately framed to set the tone and the themes of the story. The penciller  Vicenc Villagrasa conveys which elements of the plot are supernatural by skewing the angles of certain images to make them vaguely unsettling. The panel construction conveys a consistent, creepy vibe in a way that’s refreshingly subtle compared to other recent comics. Continue reading Comic Review- The Immortal: Demon in the Blood #1

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One year later, “Spiderman” musical making plans for profit & recouping losses

When he isn’t swinging webs overhead and rewarding himself with action, Spiderman is busy on Broadway with his musical. A year after finally opening (after the show was plagued with a practically biblical amount of problems), the show has not quite turned a profit yet. However, the people behind the musical are working on remedying that issue.

Here is the update, according to the NY Times:

In an interview to mark the Monday anniversary of the production’s first, fumbling preview performance, the producers of “Spider-Man” said they were considering new plans for recouping the show’s record-setting $75 million capitalization. The most unusual idea: adding new scenes and perhaps a new musical number to the New York “Spider-Man” every year, making it akin to a new comic book edition, and then urging the show’s fans to buy tickets again.

The producers are also expanding to all 50 states their radio campaign, inspired by rock concert promotions, in which listeners are flown to New York to see the show and then give reviews back home on the air.

Many pundits did not think that the musical would ever recoup their losses and would close down not long after. The production company now believes that they will not only recoup but turn a profit. Weekly running costs for “Spider-Man” total $1 million or more, by far the highest amount on Broadway, while its net income has ranged recently from $100,000 to $300,000 a week. At that rate the show would need to play on Broadway for at least five more years to pay off debts, a run very few shows achieve.

Tentative plans were made to take the show around the world, but at the moment it will be staying in New York City.

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Alan Moore & David Lloyd happy that “V for Vendetta” Masks are used in OWS Protests

The Occupy Wall Street movement (OWS) has picked up steam all across America, with worldwide support from some, and admonishment from others. In order for many protestors to remain anonymous, they have chosen to cover their faces with bandanas or hoods, or the more popular Guy Fawkes mask, which was popularized in “V for Vendetta.”

The comic, originally released in 1982, was adapted into a movie in 2006, gaining a whole new fanbase behind its ideas and moreso the iconic mask that V wears. Since then, it has been a mainstay in comic cons nationwide, and has now infiltrated politics with the mask being worn in numbers of protests and marches related to OWS. Both creators of the comic are surprised and pleased to see this happening.

“The Guy Fawkes mask has now become a common brand and a convenient placard to use in protest against tyranny – and I’m happy with people using it, it seems quite unique, an icon of popular culture being used this way,” said David Lloyd in conversation with BBC News after visiting the Occupy Wall Street protest in New York City’s Zuccotti Park.

While Moore doesn’t presume that the protestors who’ve worn his character’s face are necessarily fans of his work — “[The mask is] cool-looking. I’m not trying to make a proprietorial statement,” he said — the writer did express some measure of satisfaction with the predicament. “I suppose when I was writing V for Vendetta I would in my secret heart of hearts have thought: wouldn’t it be great if these ideas actually made an impact?” Moore confessed. “So when you start to see that idle fantasy intrude on the regular world… It’s peculiar. It feels like a character I created 30 years ago has somehow escaped the realm of fiction.”

Via The Guardian, through Comics Alliance

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Marvel Comics to Add Download Codes for Free Digital Copies of “Ultimate” Line

According to an exclusive report from Comics Alliance, beginning in January 2012, Marvel Comics will include free digital download codes in every book from their “Ultimate” series.

Beginning with “Ultimate Spider-Man” #6, “Ultimate X-Men” #7, and “Ultimate Ultimates” #7, each comic will be polybagged to protect the code. Peter Phillips, Senior Vice President & General Manager of Marvel Digital, spoke with CA to explain more of the reasoning behind this bold move:
Continue reading Marvel Comics to Add Download Codes for Free Digital Copies of “Ultimate” Line

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McFarlane Toys Announces “Collector’s Club Resin Program”

McFarlane Toys announced during Todd McFarlane’s panel at New York Comic-Con 2011 that the company is launching the new “Collector’s Club Resin Program”.

In a similar vein as the various collector’s club like Matty Collector or Hasbro’s GI Joe Club, this new program will bring fans arguably some of McFarlane’s coolest statues ever and feature franchise properties with worldwide name recognition including Spawn, Haunt and The Walking Dead comics, along with star players from the NFL, MLB, NHL and NBA. The program will kick off with a “Spawn: The Beginning” statue (either signed or unsigned) during the holidays, followed by a “Kingdoms of Amalur: Reckoning” Prismere Troll and Haunt statue in spring 2012.

No prices were officially announced for this program, nor official dates of release for any of the statues other than the vague timeline of “the holidays”, but most likely that should mean this November’s “Black Friday”. Log on to the Spawn store for details and info for purchasing these once they become available.

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