What is a cartoon show without a villain? He-man has Skeletor, GI Joe has Cobra (and GI Joe Extreme had S.K.A.R., but the less said about that the better), and the kids from Dungeons & Dragons had to deal with Venger. Meanwhile on Third Earth, the Thundercats dealt with an ancient mummy that could transform into a powerful monster named Mumm-Ra the Everliving.
In the reboot on Cartoon Network, Mumm-Ra has returned, looking more gruesome and powerful than ever. Of course, there is an action figure of this evil character, and today we are reviewing the mummified version from Ban Dai’s line of four-inch basic figures.
Packaging: Mumm’Ra’s package is simple and small. You get a clear look at what is underneath the plastic, and the graphics both on the backing and inside the plastic are attention-grabbing.
From the packaging, you can infer that this is not necessarily a line for adults to collect, but more for kids to open and play with. Thankfully, your kid can rip this open with relative ease, although there is a harder plastic bit on the bottom to make sure you don’t tear into it too hard that the pieces fly out of it, never to be found again.
The back of the figure includes a bio on the top half, and images of the other figures from this line on the bottom half, in a very colorful display. When you take Mumm-Ra out, you can see the famous two-snake emblem behind him.
Sculpting: Mumm-Ra has an easy but distinctive look to capture. Ban Dai got it right here, giving him that hideous face we have grown accustomed too, along with his slender bony fingers that would make Mr. Burns feel right at home.
Loose bandages hang off of his arms and legs, and are pretty thick for gauze. They are wider than Mumm-Ra’s fingers in fact. The character is hunched over with a nefarious look on his face, plotting something evil to unleash on the Thundercats. The way his hands are clutched gives him a wicked feeling, making for a very classic looking figure that captures just how powerful this old mummy truly is.
Paint: Mumm-Ra has only three shades of paint to worry about; blue, red, and the off-white color of his wraps. There is some slight sloppiness when it comes to the open parts of his wrapping that reveal his blue skin, and while his eye balls are painted, his pupil is not, so I hope Mumm-Ra plans on seeing an eye doctor about those burst blood vessels.
Everything else is a solid color, so not much more that I can say about the paint. The packaging shows him in more of a dull grey color rather than this dark blue he has been painted with, and I hope that Ban Dai goes back in at some point and re-releases a grey variant so we can have some uniformity with the color scheme of Mumm-Ra transformed. With Mumm-Ra’s cloak on, most of the issues I have with his paint disappear instantly, but the cloak is a story unto itself (see “Playability”).
Accessories: Mumm-Ra comes with a Shield Claw of his own, and a Dagger of Omens. The dagger barely fits in his hand, and loosely at that. It took some nestling to get it in there, and if you want to move him around, expect to see that weapon drop from his grasp pretty quickly.
The Claw Shield attaches to his wrist pretty easily, but the cloak makes it cumbersome to stay on for too long. The dagger fits conveniently into the shield, and stays there well enough, as long as you can find the sweet spot.
This figure also has a “Thunder Lynx” magnet in his hunchback, which allows him to interact with certain vehicles and playsets in this line as an added bonus. I do not have any of those items so I can not tell you what they do, but I can report that it blends into his back-hump and is totally hidden by his cloak anyway. We can count his cloak as an accessory too since it is removable, but without it, Mumm-Ra just looks like an average blue-faced mummy.
Mumm-Ra also comes with an enormous instruction sheet, which you can peek at in the photo gallery below. It explains how to do everything you ever wanted to know how to do with the figure, including how to put his cloak on, and how to use his action feature.
Playability: This is where Mumm-Ra falls disappointingly short. Mumm-Ra is not meant for action, with a mere six points of articulation. His head rotates around his neck, his shoulders go up and down, his wrists feebly rotate, and his waist turns. The end.
If this was my first figure in the Thundercats line, I would be totally turned off from buying others. Luckily, I know that the rest of the line has high articulation, but Mumm-Ra does not. Since the other figures have more mobility, it clearly is not an issue of size. So why does this mummy monster have such limited flexibility? No idea. He is also a bit unbalanced when his cloak is on, so much so that the entire weight of the figure is balanced using the end of his cape, leaving Mumm-Ra standing on the balls of his feet.
I suppose he is not meant to be agile anyway since he is a decrepit and ancient being. It’s not like Mumm-Ra goes charging into fights anyway without transforming first, and if he had more articulation, his classic hunched-over look would not work as well. So, I suppose we can forgive them for this since it works with the character, but I would not have minded elbow joints at least and maybe some moving ankles. Even their Ben 10 “Swampfire” figure had more joints and he was in a pretty fixed pose too.
Final Verdict: Mumm-Ra is not the strongest of the Thundercats figures in terms of playing with, and is too simplistic for hardcore collectors to get much out of. The appreciation I found with Mumm-Ra came from the nostalgic look of this creature, and even with his flaws, I still find myself enjoying this toy.
The price of Mumm-Ra is not steep at all, and while he is not nearly as cool as his transformed version, there is something captivating about the evil aura this toy gives off that makes him cool. He makes for a good desk decoration, but little kids might not enjoy him as much as adults.
You can pick up Mumm-Ra from Amazon.com for around $6-7, making him pretty much worth it on that price alone. He might not be the best that the Thundercats line has to offer, but he is still pretty neat at that size and fun to have around. And remember, Mumm-Ra is not a bad figure, he’s just evil.
Check out the gallery below for more shots of Mumm-Ra, the everliving!