Tag Archives: esports

New Footage Found Of Epic “EVO Moment 37”

Back in 2004, one of the most epic moments in gaming history happened. Before eSports were even remotely considered a serious thing, tournaments like EVO were going on, and at the “Street Fighter III: 3rd Strike tournament” ,Daigo Umehara and Justin Wong faced off in a bout that has gone down in history as one of the biggest things to happen in fighter tournaments.

The clip circulated all over the internet, and was monumental for both competitors. For the first time ever, an alternate video of this was discovered, and you can check it out right here!

Unlike the original, this clip (which was unearthed by EVO’s Mark Julio) is two minutes longer and features the entire bout between Umehara and Wong. It also includes more clear commentary from members of the audience, and really, it’s still amazing to watch.

Check out the new footage below:

If you want to see the original clip, you can check that out under here:

We also recommend checking out this documentary short from Kotaku, which goes much more in-depth about this spectacular moment:

If you don’t get goosebumps watching any of these videos, you should check your pulse and see if you are even still alive.

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“Smash” Player Rage Quits During Tournament Due To Audience Member

There’s always that one jerk in the crowd that has to ruin it for everyone else. Case in point, the “Smash regional Collision 2019” in New Jersey last weekend, where not only did a game come to a sudden halt, but an entire event nearly saw some major trouble.

During the Super Smash Bros Ultimate event, Tyler “Marss” Martins and Justin “Wishes” Magnetti were embroiled in a match with the top 32 players in the tourney. Towards the end of their bout, Marss grew very irritated with a person in the crowd. A few moments later, and still competing in the match, Marrs got up and stormed off the stage, leaving his opponent and the commentators very confused.

Check out video footage of the incident below:

Wishes wisely continued the match since no formal announcement was made, and proceeded to finish Marss off. Meanwhile, Marss was trying to speak with officials about the person in the crowd, who he felt was coaching his opponent – something that was not allowed in this particular event.

After 90 minutes, the pair resumed their fight and agreed upon a situation that was okay for both parties. Marss won the match, and later the entire tournament, while Wishes placed ninth.

Event organizer Riddge “RJ” Mussington posted a statement on Twitter discussing the incident:

As I’m sure you are aware, there was a situation that occurred with Wishes vs Marss at Collision. I wanted to state what happened and what was done. 

First off, to avoid any confusion, I was in the venue room when it was happening. I was running losers top 32 when it happened and I didn’t hear him call me over due to this, nor was I watching or listening to the crowd while it was happening because I was focused on making sure matches were being reported and called to stay on time. 

Wishes and Marss were playing their set and during the set there were multiple instances where a specific player from the crowd would yell out what could have been interpreted as Marss’ potential habits for the game and when he would be doing it. The call outs were happening throughout the match to the point where Marss felt that it was necessary to call a TO (specifically me) over to correct the issue. 

Because I had a floor cam active from the production team, I reviewed the recorded footage that we had and determined that it wasn’t a single instance that happened, but rather, a recurring theme that happened in that last match. Because of this, I called in the rest of staff to deliberate and vote on what to do with the issue at hand. Once this was done, I talked to both players individually, then had BOTH players come together to talk to each other about it as well and it was agreed that both Wishes and Marss would replay the match with Marss at 1 stock, 0% and Wishes at 2 stocks, 130% (The estimated percentage that Wishes was at prior to when Marss got up). 

I’m extremely upset that this situation occurred, but I’m also extremely happy I was able to work with both Marss and Wishes to come to a reasonable solution that both parties felt okay with. The player from the crowd that did this was also removed from the event to avoid any further issues.

The person who was shouting during the match at Marss, HGJ Panda, also posted a statement, and wrote that he was simply cheering for his friend:

After I made the cheer twice, Marss jumped out of his chair (lol), turned to me, and screamed “That’s coaching bitch!” From there, I ENTIRELY stopped cheering out of respect. However, after a few seconds he lost his stock to getting upthrown – NOT because he jumped – and ONLY ONCE HE LOST THE STOCK raged, screamed and stormed off like a lunatic, making everyone in the venue uncomfortable (which is plenty enough to get a non-top player kicked out of a venue). 

So, no, it was not coaching. Saying that’s coaching is like telling someone on a math test that the answer to 2+2 is cum. Completely unrelated, was not used.

Regardless of what really happened, it was a big mess and a mar on something that should have been a fun day for both the gamers and the people watching.

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Team Rogue Kicks Off Second Semester Of ‘Junior Rogue’ In March

Team Rogue, in partnership with Find Your Grind (FYG) and backed by ReKTGlobal, are kicking off the second semester of Junior Rogue on March 4, 2019. Earlier tonight, DrLupo formally announced the 18 selected players on his Twitch stream.

DrLupo will also serve as a mentor to the amateur players, providing hands-on seminars on how to become a better and more engaging streamer.  

Here is the official press release:

Team Rogue, in partnership with Find Your Grind (FYG) and backed by ReKTGlobal, today announces the 18-member team roster for Junior Rogue’s spring 2019 session. Junior Rogue is a semester-long professional gaming accelerator program that provides amateur Fortnite players with opportunities to succeed in esports. In addition to providing access to esports experts and resources unique to the Junior Rogue program, students will also receive a $500-scholarship and hands-on opportunities to learn from Benjamin “DrLupo” Lupo, captain of Rogue’s Fortnite team and the first individual professional esports athlete to be sponsored by State Farm.

Junior Rogue accepted only 2 percent of applicants for the spring 2019 semester, kicking off March 4, 2019. The hand-selected roster members, all under the age of seventeen, include hyper-competitive and streaming-focused players, and gamers who aren’t afraid to disrupt the status quo and produce creative, engaging content. Some of the players were also recently recognized by “Rogue Nation,” Team Rogue’s auxiliary group and fan club. The 18 selected Fortnite PC players include: AJO, Orange, TeeJayFN, Bweis, Faint, Fluctra, Skippy_, SloGro, PumpShottyRush, Megga., ottobite, Upsilon, TeKae, t_mmy, Doised, Conjurings, Snowy, and nusui.

“In building upon the success of the first semester of Junior Rogue, we look forward to expanding our relationships with both Team Rogue and ReKTGlobal, while continuing to make esports accessible for a remarkable group of extremely talented amateur gamers,” said Nick Gross, founder of Find Your Grind.

Junior Rogue players will receive several unique benefits in addition to mentorship opportunities such as formal recognition by the Rogue organization, streaming and graphical assets for their social media and streaming channels, promotion on social media, access to select Find Your Grind events, and exclusive Junior Rogue merchandise. They will attend weekly online seminars focused on the variety of careers available in the esports industry. Other activities include game nights, resume building and streamed online tournaments that will allow participants to showcase their improvements to the world.

“The Junior Rogue program is structured like basketball camp for the next generation of esports stars who love Fortnite,” said Amish Shah, founder of ReKTGlobal and co- owner of Team Rogue. “We are excited to kick off the new semester and improve upon the success of the previous semester by providing some of the best players in the nation with unforgettable mentorship and scholarship opportunities that allow them to further pursue their passions for esports and gaming.”

Fortnite has become an excellent teaching tool, as well as a level playing field for gamers of all backgrounds. With DrLupo serving as a mentor to the Junior Rogue players and providing seminars on how to become a better and more engaging streamer, one of the primary initiatives of the upcoming semester consists of encouraging individuality and providing one-on-one support between mentors and Junior Rogue players to best align with their skillsets and ambitions.

“I’m so excited for the next wave of players to join Junior Rogue. I know they’ll learn so much and I can’t wait to have my time with them too!” said Benjamin “DrLupo” Lupo.

To join Junior Rogue, applicants must be under the age of 18 prior to initial application, must have a waiver signed by a parent/guardian, must submit a complete application

For more information, please visit https://findyourgrind.com/scholarships/juniorrogue.

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Top Fortnite streamer DrLupo endorsed as first esports athlete of leading brand, State Farm

State Farm has announced their first ever sponsorship of an individual professional esports athlete, Benjamin “DrLupo” Lupo, a top Twitch streamer and captain of Rogue’s Fortnite team.

One of the best and most followed Fortnite players in the world, DrLupo has 2.9 million followers on Twitch and 7 million followers across all social platforms. The Nebraska native is known for his engaging, candid streams, in which his wife and three-year-old son make frequent cameos. He has harnessed his massive influence in the gaming community to support charitable causes, and in 2018 raised $1.3 million for St. Jude’s Research Hospital by partaking in various live streaming efforts throughout the year. DrLupo also broke several fundraising records for St. Jude PLAY LIVE, a program that allows creators to stream video games while raising money for the hospital.

“DrLupo is one of the world’s most followed Fortnite streamers,” said Ed Gold, Marketing Director, State Farm. “His philanthropic efforts and massive fanbase make him an ideal partner as we continue to amplify our esports programming and efforts with the gaming community.”

In 2018, State Farm, the nation’s largest property and casualty insurance company, named Rogue parent company ReKTGlobal its agency of record for esports. State Farm then became the first non-endemic sponsor in North America of the League of Legends Championship Series (LCS), the first NBA partner to sign a separate deal to sponsor the NBA 2K League, and a major sponsorship of the Rocket League Championship Series.

The State Farm deal with DrLupo marks the company’s first endorsement of a professional esports athlete. Terms of the sponsorship include State Farm support of DrLupo’s livestreams through branded replays, live in-stream stunts and product integrations, event-based remote streams, sponsored giveaways, and social content.
“Being given the opportunity to work with State Farm is, without a doubt, huge,” DrLupo said. “I couldn’t imagine a better company to work with, and I’m excited to see what we can do together in the future.”

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Esports industry leader ESL joins forces with Sportradar

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At the Leaders Conference taking places in London’s Stamford Bridge stadium, the world’s largest esports company ESL announced their multi-faceted partnership with the world’s largest sports data service provider Sportradar.

Under the terms of the agreement between the two organisations, Sportradar will develop a full range of products and services for ESL. On the statistics side, Sportradar has exclusive rights to process and distribute real time match data going deep into fantasy-level detail, and will also offer live scoring delivered to customers across the globe. In addition, Sportradar’s Fraud Detection System will monitor 450 betting operators around the world to ensure ESL has the best and broadest insight into any suspicious betting patterns and behaviours around its competitions. ESL and Sportradar want to tackle the growing rise of betting in esports, and challenges that come with it, taking an active stance to ensure integrity.

Speaking at the launch of the partnership in front of some of the world’s key sports media, ESL CEO Ralf Reichert said: “The rapid growth and expansion of the esports industry presents us with an ever increasing myriad of not only opportunities but also challenges, the most important of which is arguably the preservation of the integrity of the competitions. ESL has led the charge on integrity in esports for many years with proprietary anti-cheating software and the recent introduction of anti-doping policies in its tournaments. With an ever increasing volume of betting on esports competitions, expanding our anti-fraud initiative to also include match fixing, collusion other activities related to illegal, underage and irresponsible betting, was the next logical step in our efforts to preserve and promote integrity across our many competitions. Sportradar as the global leader in sports data was the logical partner for such a cooperation as it is not only the most experienced but also most committed data provider in the industry. We look forward to taking this important and historical step with them to ensure a continued growth of the esports marketplace.”

Sportradar CEO Carsten Koerl, who joined Ralf Reichert at the launch in London, added: “Esports is without a doubt the fastest growing sport globally across all measurables: prize money, fan viewership, sponsorship revenue. We are incredibly excited to form such a trustful and comprehensive partnership with the leaders in this space. They are at the vanguard of this exciting sector. By partnering with us, they have today made a clear statement that they want to be the esports innovator with the most sophisticated, most engaging and most beneficial relationship with their data and those interested in that data. On our part, we will be processing and delivering data in accordance with our industry-leading standards, ensuring that end users get the fastest, most accurate and most engaging data possible. I would also like to underline what Ralf said about integrity. The most exciting sport in the world will struggle without a clear focus and commitment towards integrity. During our negotiations, our FDS was at the front of their minds and it encouraged us. It encouraged us and convinced us that ESL are the right partners for Sportradar to work with. We are embarking on some exciting times, with CS:GO, Dota 2 and other titles all coming online in the next few months and we are proud that ESL chose us as their partners for the future”.

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